Claude Code and Codex can't build iOS on Linux. macbox runs the build, the simulator, and the tests on a real Mac and hands the result back. Nothing else changes.
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Book a call with the founder> the checkout button is cut off on iPhone SE. fix it and run the tests● Found it. CheckoutView.swift pins the button below the safe area on small screens.● Update(CheckoutView.swift) ⎿ Added 3 lines, removed 1 line● Bash(xcodebuild test -scheme Shop -destination 'platform=iOS Simulator,name=iPhone SE') ⎿ ✓macbox no Mac here. running on the Mac pool ✓macbox synced 2,140 files to m4-mini-071.6s ✓macbox incremental build38s ✓macbox booted iPhone SE simulator9s Test Suite 'ShopTests' passed 128 tests, 0 failures ** TEST SUCCEEDED **● Bash(xcrun simctl io booted screenshot checkout.png) ⎿ ✓macbox screenshot saved checkout.png● Tests pass. The button now sits inside the safe area on iPhone SE. Screenshot: checkout.png>
Your agent stays on Linux. The Mac only runs the Mac part.
You need your iOS app built and tested. That's all macbox does, which is why it's fast and cheap.
No OS to spin up, no files to copy over. Your agent runs the command and the result comes back.
Xcode and the simulators live on our side. Your laptop keeps its disk.
You pay for build and test minutes, not for a Mac mini that sits there all day.
$10 in credits when we launch. Another $10 for three quick answers.
Get $10 in credits when we launch. No spam.
$20 in credits reserved for .
Book a call with the founder. We'll add $20 more in credits and give you priority access.
Book a call with the founder